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PC-based machines have transformed the gaming and pay-to-play markets, as well as payment devices such as retail kiosks. Using a Windows or Linux operating system, new machines and new applications can be developed more easily and launched into the market in very short timescales. Crucial to this development cycle is an equally simple and fast means of integrating different combinations of payment peripherals – handling coins, bills and tokens – into the machine. If you are looking for a smaller solution than PayLink, then that is exactly what PayLink Lite is for. PayLink Lite was developed in consultation with leading machine manufacturers with the twin aims of reducing the development and manufacturing cost of PC-based machines and bringing them to market in a shorter time.

Not all machines need the full capability and functionality that PayLink delivers; kiosks, jukeboxes and some pay-to-play machines, for instance, often have only one or two input buttons or switches, with no payouts or other output requirements. The answer for such machines is PayLink Lite, a physically smaller module that has two inputs and is available with a single protocol, ccTalk.

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